XML Archive
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Game Engine – Sprite Test
Posted on December 6, 2009 | No CommentsI’ve made some more progress on my game engine since last time. I’ve been concentrating on the sprite subsystem, making it so I can have things moving around the screen. All of this is being controlled by the XML file, so most of the coding... -
Engine? Framework? Toolkit? The difficulty of naming things
Posted on October 5, 2009 | No CommentsI’m working away on my un-named project, which is starting to take shape nicely. When it’s eventually finished it’ll be some sort of game engine-thing for making 2D style sprite based games – shooters, platformers, and so on. I have no idea what to call... -
It makes you think…
Posted on September 18, 2009 | 1 Commentsitting in a traffic jam. They’re not very mentally stimulating, the most interest being the insides of your nostrils and the car in front. So while slowly shuffling my way home today I had a think about the design of my game environment. I’ve just... -
It's all about the data…
Posted on September 17, 2009 | 1 CommentIt’s my opinion, probably because I’ve written lots of database-driven apps, that all software can be reduced to a simple set of data structures, relations between the data structures, and the operations on those data structures. Take, for example, this blog. There is a database...