geometry Archive
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Android Notes: OpenGL ES 1.0
Posted on January 26, 2010 | No CommentsLet’s take a diversion into the world of OpenGL, specifically the implementation of OpenGL that lives inside an Android powered device. So, OpenGL ES 1.0 then. I’ll be learning about... -
Maths with balls!
Posted on August 7, 2009 | No CommentsFollowing on from my experiments the other day with geometry-based collision detection I’ve been looking at good old vectors. I set myself two tasks Work out how to reflect angles... -
Basic calculus
Posted on August 5, 2009 | 2 CommentsI spent some of today learning basic, but useful calculus. There are various bits of maths that never made sense to me, and which seemed really complicated. For example working... -
This is why you learnt geometry at school
Posted on January 25, 2009 | 2 CommentsI spent this afternoon playing around with some basic school maths – calculating line/line intersections and distance from a point to a line stuff. And a little bit of vector...


