collision detection Archive

  • Following on from my experiments the other day with geometry-based collision detection I’ve been looking at good old vectors. I set myself two tasks Work out how to reflect angles...

    Maths with balls!

    Following on from my experiments the other day with geometry-based collision detection I’ve been looking at good old vectors. I set myself two tasks Work out how to reflect angles...

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  • Work continues on my Pong clone. Over the past few days I’ve managed to fix the collision detection on the bats and have been looking at simple AI for the...

    AI – Aritificial Idiocy

    Work continues on my Pong clone. Over the past few days I’ve managed to fix the collision detection on the bats and have been looking at simple AI for the...

    Continue Reading...

  • I spent some time today adding collision detection to my DS sprite library. It’s fairly simple bounding box tests done between the player ship and every other sprite in the...

    Collision Detection

    I spent some time today adding collision detection to my DS sprite library. It’s fairly simple bounding box tests done between the player ship and every other sprite in the...

    Continue Reading...