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	<title>Comments on: It&#039;s all about the data&#8230;</title>
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	<link>http://error-success.piku.org.uk/2009/09/17/its-all-about-the-data/</link>
	<description>My BLT drive just went AWOL</description>
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		<title>By: arron</title>
		<link>http://error-success.piku.org.uk/2009/09/17/its-all-about-the-data/comment-page-1/#comment-24</link>
		<dc:creator>arron</dc:creator>
		<pubDate>Thu, 17 Sep 2009 23:29:03 +0000</pubDate>
		<guid isPermaLink="false">http://error_success.piku.org.uk/?p=121#comment-24</guid>
		<description>It&#039;s all structure, everything in the world is a collection of things all bolted together in certain ways according to the rules. If you could deconvolute reality into equations, then you&#039;d be doing science. From what I&#039;ve seen, it seems very random, but this is merely down to the interaction of so many elements which you cannot directly measure. Even a psuedo-random number generator is based on rules.

Computing is merely a tidier less complex form of reality. Of course, if you could find equations that allowed you to build reality, even if it was a limited implementation, it would save you all that effort building all that structure by hand. Load of rules, some random numbers..Lo, pocket reality.

If you get the rules right for your database or the game, random byte stream magically builds you what you would have spend ages hand crafting.</description>
		<content:encoded><![CDATA[<p>It&#8217;s all structure, everything in the world is a collection of things all bolted together in certain ways according to the rules. If you could deconvolute reality into equations, then you&#8217;d be doing science. From what I&#8217;ve seen, it seems very random, but this is merely down to the interaction of so many elements which you cannot directly measure. Even a psuedo-random number generator is based on rules.</p>
<p>Computing is merely a tidier less complex form of reality. Of course, if you could find equations that allowed you to build reality, even if it was a limited implementation, it would save you all that effort building all that structure by hand. Load of rules, some random numbers..Lo, pocket reality.</p>
<p>If you get the rules right for your database or the game, random byte stream magically builds you what you would have spend ages hand crafting.</p>
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