Dev Diary
  • This month’s 1Gam theme is “change”. I’m not currently taking part in that competition, but I’ll borrow their theme all the same

    TurboBlaze Iteration 3

    This month’s 1Gam theme is “change”. I’m not currently taking part in that competition, but I’ll borrow their theme all the same

  • At the weekend it was time for our yearly Retromission event. Part of the entertainments this year included a homebrew games competition, and deciding it couldn’t be that hard, I […]

    Dotshooter

    At the weekend it was time for our yearly Retromission event. Part of the entertainments this year included a homebrew games competition, and deciding it couldn’t be that hard, I […]

  • Last time it was squares and a timer. Now it’s a tile-based avoiding-the-enemy game. This is what happens when you can easily mess around with your code.

    Rad-X 2000 Iteration 7

    Last time it was squares and a timer. Now it’s a tile-based avoiding-the-enemy game. This is what happens when you can easily mess around with your code.

Screenshots